Jedi
From DarkRO
| Jedi | |
| Info | |
| Job Base: | Padawan |
|---|---|
| Job Type: | Transcended 2-1 |
| Force | |
| Max Base level: | 255 |
| Max Job level: | 100 |
| Job Change: | with Obi-Wan Kenobi |
Contents |
[edit] Background
Originally formed as a philosophical study group situated on the planet Tython, the Jedi became revered as august guardians of peace and justice in the galaxy. As mystical wielders of the Force and of their glowing, signature lightsabers, their powers inspired awe in most of the galaxy's citizens. The calm, considered demeanor of the Jedi made them ideal brokers of peace in times of conflict or dispute. Yet, for all their power and diversity, the Jedi were few. Often beset by foes in times of doubt and confusion, undercurrents of evil often challenged their order and the establishment they served, the most notable being the Sith. These dark warriors were the antithesis of the Jedi, their sworn enemies, and the battle between them brought the galaxy to war more than once. In times of crisis, the Sith influence could even block the sight of the Jedi Order.
The way of the Jedi had become the way of wisdom and patience, backed by swift and decisive action when necessary. However, the Jedi Council sometimes showed what appeared to be a lack of decisiveness, such as during the Mandalorian Wars, preferring to work with events and patterns over the long term. Their inaction spurred Revan to fight back, and eventually led to the Jedi Civil War. To the rest of the galaxy, the line between Jedi and Sith became blurred during the conflict, and both sides were blamed for the destruction wrought on worlds such as Katarr, Telos, and Dantooine.
Through intricate planning and dazzling adaptability, one Sith Master even rose to the office of Supreme Chancellor of the Republic, engineered a war, and undermined the Jedi until he could, in one swift, masterful stroke, destroy the Jedi Order and enslave the galaxy beneath his banner as Emperor. Yet even this catastrophe failed to eradicate the Jedi completely, and, within a generation, they had returned to once again protect and nurture the galaxy with their wisdom and guidance. The Jedi were a source of morale for the New Republic
[edit] General Description
Jedis are one of the two finalities of the custom Star Wars tree class. Most of the time seen as a mid-level quick dispatchment unit in WoE and PvP, they make good all-round hunters and have very special characteristics that can be used at their advantage while controling the Force.
Quest given by
Obi-Wan Kenobi, um_fild02
Details
Equippable weapons : Lightsabers
Equippable shields : Guards
Total skill points : 157
Class level : 2
Specific PvP tactics : With a semi Assassin-like gameplay, Jedis use their cloak to sneak attack. They can snare with an AoE like Force Lightning and they have a generally good defense in melee with Force Parry. Although in order to gain their full damage potential they need to sacrifice a shield which makes the vulnerable to high damage imput strikes like Asura Strike and magic assaults like Jupiter Thunder, the damage outcome can easily counter those lacks of defence. Jedis tend to go for speed and quick striking over heavy defence and pure ballistics.
Specific PvE tactics : With potential to control monsters into not attacking them, Jedis make excellent hunters versus regular mobs. When it comes to MvPs, they lack a bit of defense and area destruction potential, but counter that downside with quite excellent speed and damage output on a single target, using two weapons on need. Although better options exist for MvP harvesting, Jedis remain a constructive choice.
[edit] Skills
| Skills | Type | Levels | Short description |
|---|---|---|---|
| | Active | 1 | Cures Blind, Confusion and Silence\ |
| | Active | 10 | Reflect close and ranged melee damage with a Lightsaber. |
| | Active | 5 | When activated you will be ignored by the monsters by a certain lapse of time. Does not work on MVP/Boss Monsters. |
| | Active | 5 | When you select an ally with this skill, he/she will automatically receive a percentage of your HP, SP or both every second. |
| | Active | 2 | As you feel the Force flowing through you, you elevate yourself slowly in the air. Using this skill gives you greater Flee rates and increases your movement speed but lower your ASPD. However, the higher the level, the lower the minus. |
| | Active | 5 | When you use this skill your power will be increased tremendously but lowers down your Vit to 0. |
| | Passive | 10 | Skill that develops the Light and Dark Side of the Force. |
| | Passive | 10 | Allows Jedi/Sith to wield another Lightsaber. |
| | Offensive | 5 | Jedis use this skill to give a great shock using the Force to the target. The ATK is based on 100%+40*SkillLV of the normal ATK. The shock given is so powerful that some side effects can be inflicted to the target: SkillLV% Stun, Confuse, Bleed and 1% Freeze. |
| | Offensive | 5 | This skill enables a powerful lightning attack that has 10hits each set(contains 40 hits).Has a Chance of Stunning the target. |
| | Active | 1 | This skill is the Jedi version of the Sins' Cloaking skill. However, your movement speed (which will be reduced by 50%) is not affected by walls but your first attack (that will reveal your position) will still never miss and ignore DEF. |
| | Active | 5 | Gathers the Force around you to increase your speed and dexterity. |
| | Active | 5 | While this buff lasts, every time you get attacked (skill attacks are not affected), it takes your SP (50 SP) and heals HP. Can only be used on youself and on your spouse and children. If used on someone else, the caster will be stunned. |
| | Active/Offensive | 5 | You go in a total frenzy state when using this skill. You only think about your goals as a Jedi and you don't waste time on futile things. You will therefore gain more power in your attacks but will suffer a penality in defense. |
| | Active | 5 | Reveals Hiding and Cloaking players and monsters within range. |

