Knight
From DarkRO
| Knight | |
| Info | |
| Job Base: | Swordsman |
|---|---|
| Job Type: | First |
| Force | |
| Max Base level: | 255 |
| Max Job level: | 50 |
| Job Change: | Job Master |
| Pie | |
| Max Base level: | 99 |
| Max Job level: | t0 |
| Job Change: | Prontera |
Contents |
[edit] Back Story
These men and women of the battlefield pave the way for their future by having the following traits all Knights should follow: perseverance, knowledge of your abilities, skill on the battlefield, life values, patience, and above all the determination and honor when fighting. Clad with tempered metal, weapon in hand, and the will to win, these men and women do their very best to defend those they love and defeat those who commit evil.
[edit] Job Quest
See Knight Job Quest for job advancement for Swordsman Class into Knight Class
[edit] Skills
This is a list of skills only accessible after becoming a Knight. More basic skills can be found in the Swordsman class description page.
| Skills | Type | Levels | Short description |
|---|---|---|---|
| | Passive | 10 | Increases damage with spear weapons. |
| | Offensive | 10 | Stab the target with hits varying on enemy size. |
| | Offensive | 10 | Swinging a spear to deal AoE damage. |
| | Offensive | 10 | Stab opponent with blow back. |
| | Offensive | 10 | Ranged spear strike. |
| | Active | 10 | Increase attack speed with 2H Swords. |
| | Active | 5 | Counterattack enemy strikes. |
| | Offensive | 10 | Strike back enemy with blowback AoE. |
| | Passive | 1 | Ability to ride a PecoPeco. |
| | Passive | 5 | Increases attack speed while Riding. |
| One-Hand Quicken | Active | 1 | Increase attack speed with 1H Swords. |
| Charge Attack | Offensive | 1 | Charge at an enemy. |
[edit] Description and Prerequisites of Skills
Spear Mastery
Type: Passive
Max Level: 10
Required For: Pierce (L1 Knight), Spear Quicken (L10 Crusader), Concentration (L5 Lord Knight), Spiral Pierce (L10 Lord Knight), Head Crush (L9 Lord Knight), Joint Beat (L9 Lord Knight).
Effect: Increases damage with all Spears by +4*SkillLV. If riding a Peco Peco, then the damage improvement is +5*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Level Without Peco Peco / With Peco Peco
1 ATK +4/+5
2 ATK +8/+10
3 ATK +12/+15
4 ATK +16/+20
5 ATK +20/+25
6 ATK +24/+30
7 ATK +28/+35
8 ATK +32/+40
9 ATK +36/+45
10 ATK +40/+50
Pierce
Type: Offensive
Max Level: 10
Requirements: Spear Mastery Level 1
Required For: Spear Boomerang (L3), Spear Stab (L5), Spiral Pierce (L5 Lord Knight).
SP Cost: 9
Target: 1 Enemy
Range: 2 cells
Cast Time: Instant
After Cast Delay: ASPD
Required Weapon Class: One-Handed Spear, Two-Handed Spear
Effect: Hits for an ATK of 100% + 10%*SkillLV. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears.
Level Description
1 110% ATK, HIT +5
2 120% ATK, HIT +10
3 130% ATK, HIT +15
4 140% ATK, HIT +20
5 150% ATK, HIT +25
6 160% ATK, HIT +30
7 170% ATK, HIT +35
8 180% ATK, HIT +40
9 190% ATK, HIT +45
10 200% ATK, HIT +50
Brandish Spear
Type: Offensive
Max Level: 10
Requirements: Spear Stab Level 3, Riding Level 1
SP Cost: 12
Target: 1 Enemy
Range: 2 cells
Attack Type: Weapon property, Melee, Area, Physical attack
Cast Time: 1 sec (uninterruptible) After Cast Delay: 0.7 sec
There is a 33% Defense Reduction During Cast.
Knockback: 3 cells (Except during Guild War Siege)
Required Weapon Class: One-Handed Spear, Two-Handed Spear
Required State: Requires to ride a Peco Peco
Effect: An area attack with an ATK of 100% +20%*SkillLV. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
Level Description
1 120% ATK 1 cell Splash range
2 140% ATK 1 cell Splash range
3 160% ATK 1 cell Splash range
4 180% ATK 2 cell Splash range
5 200% ATK 2 cell Splash range
6 220% ATK 2 cell Splash range
7 240% ATK 3 cell Splash range
8 260% ATK 3 cell Splash range
9 280% ATK 3 cell Splash range
10 300% ATK 4 cell Splash range
- Requires the player to be wielding a Spear.
- Requires the player to be mounted on a Peco Peco.
- Requires a targeted enemy to determine direction, but the area of effect is based on the position of the player.
- Knock-back does not occur during War of Emperium.
- The player's weapon cannot be Divested while casting. The player cannot change weapons during this time, but attempts by enemies to divest or break the weapon will fail (Full Divestment can still succeed on other equipment).
Spear Stab
Type: Offensive
Max Level: 10
Requirements: Pierce Level 5
Required For: Brandish Spear (L3), Spiral Pierce (L5 Lord Knight).
SP Cost: 9
Target: 1 Enemy
Range: 4 cells
Attack Type: Weapon property, Melee, Area, Physical attack
Cast Time: Instant
After Cast Delay: 1 sec
Knockback: 6 cells (Except during Guild War Siege)
Required Weapon Class: One-Handed Spear, Two-Handed Spear
Effect: One Cell splash (yes, only 1x1) melee attack with an ATK of 100% +20%*SkillLV. Targets are knocked back 6 cells. This skill can only be used with Spear class weapons.
Level Description
1 120% ATK
2 140% ATK
3 160% ATK
4 180% ATK
5 200% ATK
6 220% ATK
7 240% ATK
8 260% ATK
9 280% ATK
10 300% ATK
Spear Boomerang
Type: Offensive
Max Level: 5
Requirements: Pierce Level 3
SP Cost: 10
Target: 1 Enemy
Range: 1 + 2*SkillLV cells
Cast Time: Instant
After Cast Delay: 1 sec
Required Weapon Class: One-Handed Spear, Two-Handed Spear
Effect: A ranged attack with an ATK of 100%+50%*SkillLV. This skill can only be used with Spear class weapons.
Level Description
1 150% ATK, 3 cell Range
2 200% ATK, 5 cell Range
3 250% ATK, 7 cell Range
4 300% ATK, 9 cell Range
5 350% ATK, 11 cell Range
Two-Hand Quicken
Type: Active
Max Level: 10
Requirements: Two-Handed Sword Mastery Level 1
Required For: Bowling Bash (L10), One-Hand Quicken (L10 -SoulLinked), Parrying (L3 Lord Knight)
SP Cost: 10 + 4*SkillLV
Target: Self
Cast Time: Instant
After Cast Delay: 1 sec
Duration: 30*SkillLV
Required Weapon Class: Two-Handed Sword
Effect: Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type.
Level Description
1 Lasts 30 Secs
2 Lasts 60 Secs
3 Lasts 90 Secs
4 Lasts 120 Secs
5 Lasts 150 Secs
6 Lasts 180 Secs
7 Lasts 210 Secs
8 Lasts 240 Secs
9 Lasts 270 Secs
10 Lasts 300 Secs
- Can be canceled by Decrease AGI skill.
- Can also be canceled by entering an area on which Quagmire has been cast.
- ASPD Boost is canceled when you unequip a Two Handed Sword.
Counter Attack
Type: Active
Max Level: 5
Requirements: Two-Handed Sword Mastery Level 1
Required For: Bowling Bash (L5).
SP Cost: 3
Target: Self
Cast Time: Instant
After Cast Delay: ASPD
Duration: 0.4*SkillLV sec
Effect: Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move. The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure.
Level Description
1 0.4 Seconds
2 0.8 Seconds
3 1.2 Seconds
4 1.6 Seconds
5 2.0 Seconds
Bowling Bash
Type: Offensive
Max Level: 10
Requirements: Two-Handed Sword Mastery Level 5, Bash Level 10, Magnum Break Level 3, Two-Hand Quicken Level 10, Auto Counter Level 5
SP Cost: 12 + SkillLV
Target: 1 Enemy
Range: 2 cells
Attack Type: [Splash Damage, 1 cells]
Cast Time: 0.7 sec (uninterruptible)
After Cast Delay: 1 sec
There is a 33% Defense Reduction During Cast.
Knockback: 1 cells (Except during Guild War Siege)
Effect: Hits one enemy with an ATK of 100% + 40%*SkillLV. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3.
Level Description
1 140% Damage, Knock back 1 cell
2 180% Damage, Knock back 1 cell
3 220% Damage, Knock back 2 cell
4 260% Damage, Knock back 2 cell
5 300% Damage, Knock back 3 cell
6 340% Damage, Knock back 3 cell
7 380% Damage, Knock back 4 cell
8 420% Damage, Knock back 4 cell
9 460% Damage, Knock back 5 cell
10 500% Damage, Knock back 5 cell
- The two hits of the skill proc at the same moment but are counted separately, meaning
Skills that have a set number of hit deflection are affected twice.
Only the first hit's damage can be doubled by Lex Aeterna.
Status effects from cards and special weapons apply for both hits separately. This includes Mail and Sword Breakers.
If hitting a target trapped in Fiber Lock with a Fire endowed weapon and Bowling Bash, the Fiber Lock will burn away after the first hit of Bowling Bash. This means there will be no ATK bonus from Fiber Lock for the second hit of Bowling Bash.
- Even when used with a bow on a Rogue class, the skill is still melee, NOT ranged. Hence it is not blocked by Pneuma, and also does not consume arrows.
- The knockback effect will move the target into the direction the caster has last moved or faced toward. When turning away from a target and then performing the skill, it results in a suck-in-like effect where the target becomes drawn to the caster.
- The knockback effect comes before the hits proc. Due to this, Safety Wall does NOT block the skill, and the target gets moved one cell out of it.
Peco Peco Ride
Type: Passive
Max Level: 1
Requirements: Endure Level 1
Required For: Brandish Spear, Cavalry Mastery, Concentration (Lord Knight), Spiral Pierce (Lord Knight), Head Crush (Lord Knight)
Effect: This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000. Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalry Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%. The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the "OFF" button in the equipment window), then the Peco Peco disappears and a new one must be hired.
- The size modifier for Spear weapons on Medium monsters becomes 100% instead of 75%.
- Spear Mastery's effect gains an additional +1 ATK per Spear Mastery level.
- The player moves faster.
- The player gains a weight capacity bonus of 1000.
- Attack Speed for all weapons is slowed by 50% (this penalty can be negated by the Cavalier Mastery skill).
- Riding a Peco Peco is also required to perform the Knight skill Brandish Spear.
Cavalry Mastery
Type: Passive
Max Level: 5
Requirements: Riding Level 1
Required For: Joint Beat (L3).
Effect: Helps return weapon swinging speed to normal while riding a Peco Peco. The swinging speed while riding a Peco Peco is 50% + 10%*SkillLV based on unmounted attack speed. This can be incorporated into ASPD as Weapon Delay*(2 - 0.2*SkillLV)*(250 - AGI - [DEX/4])/250.
Level Description
1 60% Attack Speed
2 70% Attack Speed
3 80% Attack Speed
4 90% Attack Speed
5 Normal Attack Speed
Charge Attack
Type: Offensive
Max Level: 1
SP Cost: 40
Target: Enemy
Range: 9 cells
Cast Time: 0.3 sec
After Cast Delay: 0.3 sec
Required State: Requires to be able to move
Effect: Charge at the single enemy that's away from you at range immediately. Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill.
- Safety Wall does not block it since it is a ranged attack
- Interruptible cast time. The enemy can walk away from range, hide behind an obstacle, or use the skill hide.
- Enemy can reduced the damage by simply moving closer to you
- When you hit the enemy, they will be knocked back in a random direction.
- During WoE, your body will not “charge” or move when you use this skill. It becomes another range physical attack.
- If charge attack misses (like there is a Pneuma), your body will still relocate.
- Charge attack can get you “out” of any trap, spider web of Scholars, or the skill Close Confine of Rogues/Stalkers (provided another enemy is nearby to charge).
[edit] Stats bonuses
Those are the stats bonuses you receive as you increase your base level. The table shows the total number of each of the stats after reaching the max level.
| STR | AGI | VIT | INT | DEX | LUK | |
|---|---|---|---|---|---|---|
| Force | +8 | +2 | +10 | +0 | +6 | +4 |
| Pie | +8 | +2 | +10 | +0 | +6 | +4 |
[edit] Talisman in Force
Soullinks to Knights and Lord Knights, allowing those who have Two Hand Quicken LV 10 to use One Hand Quicken for the skills duration.
- Parrying can also be used with One Hand Swords with a block chance of 3*SkillLV%.
- All skills have their after delay reduced by 90%.
- Spear Boomerang does an additional 200% ATK damage (i.e. 550% at level 5).
[edit] Custom modifications
[edit] Force
[edit] Pie
None.

