Skills
From DarkRO
Contents |
[edit] Skill system
When you kill monsters or complete some quests, you receive experience points (Exp) which will increase your Base and Job Leveling bars. The amount increased is directly determined by the monster killed. in general, the tougher the monster, the more Exp it will give.
Whenever your Job level increases, you gain 1 skill point. From your skill window (Alt+S), you can use up this point to learn a new skill or improve on an existing one (by increasing its level).
[edit] Types of skills
Skills each have specific and often unique effects. Some may deal damage to the target while others can be tools such as one to uncloak hidden enemies for example. The list of skill types can be summarized in the following table:
| Type | Description | Example |
|---|---|---|
| Offensive | Such skills can inflict raw or modified damage to one or multiple targets | Bash, Magnum Break, ... |
| Defensive | Such kind of skills can increase one's defense or reduce the damage (or hit) of enemy attacks or skills | Reflect Shield, Cold Skin, ... |
| Supportive | This type of skill is often used to buff (or heal) oneself or an ally (or party or guild) in order to increase the receiver's attributes, damage, defense, magic defense or resistance to status effects | Heal, Cure, ... |
| Utility | Utility skills are useful and strategic skills allowing oneself to learn more about the target or to handicap it | Sense, Divest, ... |
[edit] List of skills
[edit] Job Skills
For any Job path you choose throughout your adventure, you will be able to gain new skills specific to your job while leveling. To learn more about the skills available for each classes, refer to Classes.
